HomeNewsVFX Supervisor Discusses Rocket's World & The High Evolutionary's Fate in Guardians...

VFX Supervisor Discusses Rocket’s World & The High Evolutionary’s Fate in Guardians of the Galaxy Vol. 3

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In Guardians of the Galaxy Vol. 3, VFX supervisor Stephane Ceretti discusses collaborating with director James Gunn and the evolution of the film’s characters. Ceretti explains how Gunn has grown as a filmmaker, becoming faster and using a more active camera style. He also highlights the visual evolution of characters like Groot, who has transformed from a twig to a teenager to a burly adult. Ceretti discusses the importance of capturing emotional depth and creating impactful scenes, particularly focusing on Rocket’s journey in the film.

The movie follows the Guardians as they face a threat from Rocket’s past, putting their new life on Knowhere in danger. When Rocket’s life is threatened, Peter and the other Guardians must work together to defeat their most dangerous enemy yet. Failure would not only risk Rocket’s life but also the entire galaxy. Guardians of the Galaxy Vol. 3 marks James Gunn’s return as the first creator to write and direct all three installments of the MCU trilogy. The film stars Chris Pratt, Zoe Saldaña, Dave Bautista, Karen Gillan, Pom Klementieff, Bradley Cooper, Vin Diesel, Sean Gunn, and Maria Bakalova. Chukwudi Iwuji and Will Poulter join as the High Evolutionary and Adam Warlock, respectively.

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Ceretti shares his experience of working with Gunn on the first Guardians film and how it was great to come back for the third installment. He notes that Gunn had evolved as a filmmaker, shooting faster and using a different style with an active camera. However, he still remains a well-prepared director with a clear vision.

Regarding the visual evolution of the characters, Ceretti explains that Groot is not the same as in the first film. The original Groot died, and the twig seen at the end of the film became a little Baby Groot loved by fans. In the third film, Baby Groot has grown into a muscular young adult who works well with Peter Quill and has surprises in store for viewers. Ceretti describes the technological challenges of creating Groot’s different sizes throughout the trilogy.

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Ceretti also discusses the process of bringing Rocket and other characters to life, emphasizing the importance of getting it right. The visual effects team worked with Framestore, creating the animals based on James Gunn’s design. They used hand animation instead of motion capture and focused on capturing the essence of the characters. Ceretti mentions the importance of working with a team that understands the characters and has previous experience working with Gunn.

In conclusion, Guardians of the Galaxy Vol. 3 continues the story of the Guardians as they face new challenges and threats. The film reflects the growth of director James Gunn and features a visual evolution of the characters, particularly Groot. VFX supervisor Stephane Ceretti discusses the collaborative process and the importance of capturing emotional depth in bringing these characters to life.

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